Have a jalebi.

TL;DR
This experiment investigates techniques for rendering a progressively drawn spiral in real time within a terminal using C, extending the concept to 3D with perspective projection, depth buffering, and shading to examine the interplay between parametric curves, incremental rendering, and low-level text-based graphics.
Concept: Obfuscated C Jalebi
Inspired by a video on Lex Fridman's channel, I set out to render my favorite Indian sweet, jalebi, entirely in ASCII art using C.
The twist? The code itself is shaped like a jalebi - A sweet, tangled loop both on screen and in the source.
The mathematical core of jalebi is a 2D Archimedean spiral. But pure math curves are too clean. Jalebis are human, they wiggle, they overlap, they carry little imperfections. So I added a nonlinear distortion term: a sinusoidal perturbation that makes the spiral feel hand-poured in hot syrup.
The goal:
- Generate a 2D Archimedes spiral where radius grows linearly with angle.
- Inject a sinusoidal “wiggle” into the radius for an organic feel.
- Render as ASCII art with thickness and shading.
- Animate progressively so the jalebi “forms” before your eyes.
It's 100% terminal-based, runs in real time, and you can almost taste the geometry.
Read next
Wrong Boot (codename: wrong8007)A programmable dead man's switch for Linux, living entirely in kernel space.
Do things that eventually scalePaul Graham's legendary advice is often misunderstood. Here's my take on what it really means.
Introducing PalindrickA limerick whose last line reads the same backwards.